Computer Graphics Fun
I’ve completed and posted the first couple assignments in my computer graphics courses (Computer Graphics 2 & Animation Algorithms). The first is a ray tracer built using python and the vector/matrix types from cgkit. Right now, it implements Phong and Phong-Blinn shading, with more fun stuff to come. For my animation course, I created a keyframing system built around cgkit.
Both proposals for projects (Snowballs & Snowfall) in both classes have been accepted, so expect to see some updates from those soon. I need to write two research papers as well, on topics currently unknown.