[Output] filename=noextras.png supersample=2 height=300 width=300 bgcolor=Color(0,0.655,0.843) [Scene] jitter=0.0 refractindex=1.0 reflectrays=5 refractrays=5 depth=5 eyedistance=1 eye=-3.5, 2.5, 11 up=0, 1, 0 lookat=-2, 0, -10 objects=TransparentSphere Checkerboard ReflectiveSphere lights=Light1 shader=PhongShader(scene=self) [Movie] start=0 numframes=60 jitterdiff=120.0 filetemplate=movie%d.png [TransparentSphere] type=Sphere pos=-3.5, 2.25, 6 radius=1.0 lighting=Lighting(diffuse=Color(0,0,0),specular=Color(0,0,0),ambient=Color(0,0,0),ambientK=0.075,diffuseK=0.075,specularK=0.2,exponent=20.0) #shader=PhongShader(scene=self, shader=NoiseShader()) shader=PhongShader(scene=self) kr=0.01 kt=0.85 refractindex=0.95 [Checkerboard] type=Rectangle normal=0, 1, 0 dir=0, 0, -1 point=-0.5, 0, 2 lighting=Lighting(ambient=Color(0,1,0)) width=8 height=18 shader=PhongBlinnShader(scene=self,shader=CheckerBoardShader(scene=self,rfreq=16,cfreq=16,color1=Color(1,0,0),color2=Color(1,1,0))) #shader=PhongShader(scene=self, shader=NoiseShader()) kr=0.2 kt=0.0 refractindex=1 [ReflectiveSphere] type=Sphere pos=-1.5, 1.25, 5 radius=1.0 lighting=Lighting(diffuse=Color(0,0,0),specular=Color(0,0,0),ambient=Color(0,0,0),ambientK=0.15,diffuseK=0.25,specularK=1.0,exponent=20.0) shader=PhongShader(scene=self) kr=0.75 kt=0.0 refractindex=1 [Light1] pos=-3.5, 8, 11 lighting=